territory

The Project & The Impact Strategy

Created by Kinetic Light and Double Eye Studio, territory is the first aesthetically accessible VR headset experience of its kind. The project explores how the technology of barbed wire connects and disconnects humans, their environment, and each other.

As an Impact Consultant, I created and consulted on the execution of a multi-prong impact strategy for the project.

First, showcase the project and speak about the VR project in at XR festivals, XR conferences, dance & movement festival, accessibility-focused conferences, and disability focused film festivals. These screenings include an accessibility centered tech rider and docent guide/training materials

Second, create materials that support the native accessibility design from creative into production, which includes white paper, video interviews, shorter modules, slide decks, and content optimized for sharing. All materials produced are accessible.

Finally, distribute and amplify the materials, includes speaking at events on panels, presentation opportunities, targeted outreach to key stakeholders, and strategic requests to share and amplify to key voices in the targeted industries


Michaela Ternasky-Holland

I am not a color palette. I do not separate my interests into little compartments. I am a seamless blend of pigments and hues. My mission, to positively touch people's lives, bleeds into my love for the stage, which in turns, swirls with my strong work ethic. The product, is my expression on paper. A famous person may have said once that to write is to create a thought and idea and immortalize it.

http://michaelaternaskyholland.com/
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